AI Insights · Timothy · July 2022
Top 5 Sandbox-like Games Performance in Kenya, Q2 2022
Explore the performance of the top 5 sandbox-like games in Kenya during Q2 2022, highlighting trends in weekly downloads, revenue, and active users.
In Q2 2022, Kenya's gaming enthusiasts showed a strong preference for sandbox-like games. Here's a detailed look at the performance of the top 5 titles on a unified platform, based on data from Sensor Tower.
Roblox saw a fluctuating yet impressive performance in terms of revenue. The game peaked at around $3K in the first week of May and saw another high of approximately $2.8K at the end of May. Weekly downloads varied, reaching a high of 6.1K in mid-April but experiencing a dip to about 2.4K in early June before rebounding to 4.7K by the end of the quarter. Active users remained robust, starting at 83K in late March and climbing to 92.3K by the end of June.
Minecraft maintained a steady revenue stream, peaking at around $282 in mid-April. Downloads were relatively stable, with a notable peak of 70 in early May. Active users saw a slight upward trend, starting at around 2.9K in late March and reaching approximately 3.2K by the end of June.
IMVU: 3D Avatar Creator & Chat experienced a varied revenue trend, peaking at $53 at the end of June. Downloads saw significant growth, particularly in June, where they peaked at 1.1K in mid-June. Active users also reflected this growth, starting at 1.3K in mid-April and reaching 2.5K by the end of June.
PK XD: Fun, friends & games had a stable but modest revenue performance, with a high of $47 in late March. Downloads showed some fluctuations, peaking at 954 in late March but dropping to around 424 by late June. Active users saw a decline over the quarter, starting at 6.6K in late March and dipping to approximately 4.9K by the end of June.
ZEPETO: Avatar, Connect & Live showed a low but consistent revenue trend, with peaks at $10 in early April. Downloads decreased over time, starting at 916 in mid-April and dropping to 254 by late June. Active users also saw a slight decline, from 3.6K in early April to around 3.2K by the end of June.
For more detailed insights into the performance of these apps, visit Sensor Tower.